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Legendary cards are 5-star cards in Star Trek Adversaries. Only 3 legendary ships and 3 legendary crew can be included in a single deck.
List of Legendary cards[]
Name | Faction | Flagship | Stars | Type | Cost | Atk | Def | Effect |
---|---|---|---|---|---|---|---|---|
Advanced Cloaking Devices | Klingon | Sarcophagus Ship | 5 | Event | 3 | Grant Stealth to all friendly ships with Cloaking Device. | ||
Advanced Tactics | Federation | Miranda Class | 5 | Event | 6 | Order any ship to Retreat. | ||
Arik Soong | Neutral | 5 | Crew | 3 | 1 | 2 | At the end of your turn, draw a card, that card costs 3 less to play. | |
Augment Bird of Prey | Neutral | 5 | Ship | 5 | 6 | 2 | Haste, Trample | |
B'Elanna Torres | Federation | 5 | Crew | 3 | 1 | 3 | When a friendly ship Retreats gain +8 Auxiliary Power. | |
B'Etor | Klingon | 5 | Crew | 2 | 0 | 1 | Play: Deal 1 damage to target ship. Core Breach: Return this crew to your hand. | |
Benjamin Sisko | Federation | 5 | Crew | 6 | 2 | 1 | Core Breach: Deal 6 damage to ALL ships. | |
Beverly Crusher | Federation | 5 | Crew | 2 | 0 | 3 | Play: Give adjacent ships +3 Hit Points and Guardian. | |
Borg Cube | Neutral | 5 | Ship | 10 | 5 | 9 | Play: Assimilate target enemy ship with 3 Attack or less. | |
Borg Tactical Cube | Neutral | 5 | Ship | 8 | 7 | 7 | At the end of your turn, summon a 1/2 Borg Probe with Guardian. | |
Call in the Cavalry | Federation | Constitution Class Refit | 5 | Event | 8 | Summon two "Constitution Class Starships". | ||
Call of Kahless | Klingon | D5 Battlecruiser | 5 | Event | 2 | Summon one of each minor "Reinforcement". | ||
Chakotay | Federation | 5 | Crew | 2 | 2 | 2 | Guardian, Play: Deal 4 damage to a random enemy ship. | |
Chang | Klingon | 5 | Crew | 3 | 2 | 1 | Jamming, If played on a ship with a Cloaking Device, return this ship to Stealth. | |
Charles Tucker | Federation | 5 | Crew | 4 | 1 | 4 | When a friendly ship takes damage, gain +5 Auxiliary Power. (Does not work in Stealth) | |
Covert Research | Federation | Galaxy Class | 5 | Event | 2 | Reduce the cost of all cards in hand by 3. | ||
Data | Federation | 5 | Crew | 4 | 2 | 3 | Play: Neutralize all enemy ships. | |
Deanna Troi | Federation | 5 | Crew | 3 | 1 | 3 | Play: Trigger all Retreat effects on target friendly ship. | |
Deploy the Mines | Federation | Defiant Class | 5 | Event | 4 | Summon four "Self Replicating Mines"s. | ||
Dreadnought NCC-1701-D | Federation | Galaxy Class | 5 | Ship | 7 | 4 | 7 | Guardian, Play: Give all friendly ships +1/+1. |
Elim Garak | Neutral | 5 | Crew | 0 | 1 | 1 | Play: Convince target enemy ship to return to its owner's hand. All Crew aboard target ship are lost. | |
Evasive Maneuvers | Federation | Intrepid Class | 5 | Event | 4 | Trigger all Retreat effects on target friendly ship. | ||
Final Approach | Klingon | Bird of Prey DSC | 5 | Event | 4 | Deal 4 damage to all ships not in Stealth. | ||
Final Sacrifice | Klingon | Raptor Class | 5 | Event | 0 | Deal 4 damage to ALL ships. | ||
For Kahless! | Klingon | Qugh Destroyer | 5 | Event | 6 | Give +5 Attack to target friendly ship with Trample until end of turn. | ||
For the Empire! | Klingon | Vor'cha Battlecruiser | 5 | Event | 4 | Gain 20 Auxiliary Power | ||
Georgi La Forge | Federation | 5 | Crew | 3 | 1 | 2 | Jamming, Play: Neutralize target enemy ship. | |
Gowron | Klingon | 5 | Crew | 3 | 1 | 2 | Adjacent ships gain +2 Attack. | |
Guinan | Neutral | 5 | Crew | 4 | 0 | 2 | Play: Restore 8 Hit Points to your Flagship. | |
Harry Mudd | Neutral | 5 | Crew | 4 | 1 | 1 | Play: Steal 10 Auxiliary Power from your opponent. | |
Heart of Glory | Klingon | K'Vort Bird of Prey | 5 | Event | 5 | Draw 2 cards, each costs 4 less to play. | ||
Hikaru Sulu | Federation | 5 | Crew | 4 | 2 | 0 | Jamming, Core Breach: Deal 2 damage to all enemy ships. | |
Hold the Line | Federation | Sovereign Class | 5 | Event | 6 | Summon two "Nebula Class Escorts". | ||
IKS Bortas | Klingon | 5 | Ship | 8 | 5 | 4 | Cloaking Device, Trample. Play: Deal 3 damage to two random enemy ships. | |
IKS Chang | Klingon | 5 | Ship | 4 | 4 | 1 | Cloaking Device After attacking, gain Stealth. | |
IKS Che'leth | Klingon | Bird of Prey ENT | 5 | Ship | 5 | 4 | 6 | Guardian Core Breach: Deal 3 damage to all enemy ships. |
IKS D'Ghor | Klingon | Bird of Prey DSC | 5 | Ship | 7 | 5 | 3 | Cloaking Device When this ship exits Stealth give all other friendly Stealthed ships +2 Attack until end of turn. |
IKS Duras | Klingon | 5 | Ship | 4 | 4 | 2 | Cloaking Device, Bloodthirst: +2 Attack, Core Breach: Return this ship to your hand. | |
IKS Gr'oth | Klingon | K't'inga Battlecruiser | 5 | Ship | 7 | 5 | 6 | Cloaking Device, When a friendly ship takes damage gain +1 Attack. |
IKS Gre't'ok | Klingon | D5 Battlecruiser | 5 | Ship | 6 | 5 | 5 | At the end of your turn, if you control any Reinforcements gain +2/+2. |
IKS Heg'tar | Klingon | K'Vort Bird of Prey | 5 | Ship | 5 | 5 | 4 | Cloaking Device, Core Breach: Grant 5 Energy. |
IKS Kah'Lar | Klingon | Qugh Destroyer | 5 | Ship | 6 | 5 | 3 | Cloaking Device and Trample, Give adjacent ships +2 Attack. |
IKS Kehy'tar | Klingon | Raptor Class | 5 | Ship | 6 | 5 | 5 | When a friendly ship is destroyed, give +1 Attack to all friendly ships. |
IKS L'Rell | Klingon | Qoj Class | 5 | Ship | 8 | 5 | 3 | Play: Take control of target ship with 4 Attack or less. |
IKS Maht-H'a | Klingon | Vor'cha Battlecruiser | 5 | Ship | 7 | 5 | 5 | Cloaking Device, Play: Deal 2 damage to three random enemy ships. |
IKS Meg'tar | Klingon | Jach Class | 5 | Ship | 6 | 5 | 5 | Cloaking Device, Play: Add a "Jach Destroyer" to your hand. |
IKS Negh'var | Klingon | 5 | Ship | 8 | 6 | 8 | Guardian, When a friendly Core Breach is triggered, deal 3 damage to the enemy Flagship. | |
IKS Qugh | Klingon | 5 | Ship | 6 | 5 | 5 | At the end of your turn, reduce the cost of all cards in your hand by 1. | |
IKS T'Kuvma | Klingon | Sarcophagus Ship | 5 | Ship | 8 | 7 | 6 | Cloaking Device Play: Deal 3 damage to all ships not in Stealth. |
IKS Ta'rom | Klingon | Negh'Var Battlecruiser | 5 | Ship | 5 | 4 | 4 | Haste and Trample. |
IKS Voq'leng | Klingon | 5 | Ship | 6 | 5 | 2 | Cloaking Device, Core Breach: Deal 3 damage to all enemy ships. | |
Jadzia Dax | Federation | 5 | Crew | 2 | 1 | 3 | When any ship is destroyed, draw a card. | |
James T. Kirk | Federation | 5 | Crew | 5 | 3 | 2 | Adjacent ships gain +3 Attack. | |
Jean-Luc Picard | Federation | 5 | Crew | 4 | 1 | 1 | Play: Give all friendly ships +1/+2 and Guardian. | |
Jonathan Archer | Federation | 5 | Crew | 3 | 2 | 1 | Adjacent ships gain +2 Attack. | |
Julian Bashir | Federation | 5 | Crew | 5 | 1 | 2 | Play: Restore 5 Hit Points to your Flagship. Retreat: Deal 5 damage to the enemy Flagship. | |
Kahless | Klingon | 5 | Crew | 4 | 2 | 1 | Core Breach: Give all friendly ships +2/+2. | |
Kang | Klingon | 5 | Crew | 3 | 2 | 2 | When any ship takes damage, gain +1 Attack. | |
Kathryn Janeway | Federation | 5 | Crew | 3 | 1 | 1 | Retreat: Reduce the cost of all cards in your hand by 2. | |
Kes | Neutral | 5 | Crew | 5 | 0 | 2 | Play: Draw two cards, those cards cost 3 less to play. | |
Khan Noonien Singh | Neutral | 5 | Crew | 7 | 1 | 0 | Play: Take control of target Ship with 3 or less Attack. | |
Kira Nerys | Federation | 5 | Crew | 2 | 1 | 0 | Play: Abduct all crew on target ship. | |
Kol | Klingon | 5 | Crew | 4 | 2 | 0 | Play: Take control of target Klingon ship. | |
Koloth | Klingon | 5 | Crew | 3 | 1 | 2 | Guardian, Core Breach: Deal 3 damage to all enemy ships. | |
Kor | Klingon | 5 | Crew | 3 | 3 | 0 | Play: Summon a random ship from your deck into play. | |
Kreechta | Neutral | 5 | Ship | 8 | 5 | 7 | Core Breach: Summon "Stolen USS Stargazer NCC-2893". | |
Krell | Klingon | 5 | Crew | 3 | 3 | 0 | Haste | |
Kronos One | Klingon | 5 | Ship | 6 | 6 | 5 | Cloaking Device, Trample, Play: Adjacent ships gain Guardian. | |
Kruge | Klingon | 5 | Crew | 3 | 2 | 0 | Play: Destroy target ship with 4 Attack or less. | |
Kumari | Neutral | 5 | Ship | 5 | 5 | 5 | At the end of your turn, deal 1 damage to all enemy ships. | |
Kurn | Klingon | 5 | Crew | 5 | 2 | 1 | Play: Deal 4 damage to all ships not in Stealth. | |
L'Rell | Klingon | 5 | Crew | 2 | 1 | 0 | Play: Abduct all crew on target ship. | |
Leonard McCoy | Federation | 5 | Crew | 4 | 0 | 3 | At the end of your turn, restore 4 Hit Points to all friendly ships. (Does not work in Stealth) | |
Locutus of Borg | Neutral | 5 | Crew | 10 | 1 | 1 | Play: Destroy 2 random enemy ships. | |
Lore | Neutral | 5 | Crew | 7 | 1 | 1 | Play: Take control of target Ship with 7 or more Attack. | |
Lore's Borg Type 3 | Neutral | 5 | Ship | 8 | 7 | 7 | Play: Neutralize all enemy ships. | |
Lursa | Klingon | 5 | Crew | 2 | 1 | 0 | Play: Draw a card, that card costs 1 less to play. Core Breach: Return this crew to your hand. | |
Martok | Klingon | 5 | Crew | 6 | 1 | 1 | Core Breach: Return Martok to your hand with a copy of the ship he was on. | |
Miles O'Brien | Federation | 5 | Crew | 0 | 1 | 1 | Play: Gain 2 Energy and 5 Auxiliary Power | |
Neelix | Neutral | 5 | Crew | 3 | 1 | 1 | Play: Draw until you have 7 cards in your hand. | |
Noonian Soong | Neutral | 5 | Crew | 6 | 0 | 1 | Play: Add "Data" and "Lore" to your hand. | |
Nyota Uhura | Federation | 5 | Crew | 5 | 0 | 1 | Play: Grants Jamming to all friendly ships. | |
Odo | Neutral | 5 | Crew | 6 | 0 | 0 | When a friendly ship is destroyed, deal 3 damage to the enemy Flagship. | |
Once More unto the Breach | Federation | NX Class | 5 | Event | 6 | Target friendly ship with Haste deals its damage to the enemy Flagship, and is then destroyed. | ||
Parting Shot | Federation | Excelsior Class | 5 | Event | 6 | Order target friendly ship to Retreat and deal damage equal to its Attack to the enemy Flagship. | ||
Paul Stamets | Federation | 5 | Crew | 3 | 0 | 1 | Haste, Play: Gain 10 Auxiliary Power. | |
Pavel Chekov | Federation | 5 | Crew | 3 | 1 | 2 | Play: Deal 3 damage to the enemy Flagship. Deal +3 damage when attacking the enemy Flagship. | |
Philippa Georgiou | Federation | 5 | Crew | 3 | 1 | 3 | Guardian, Give adjacent ships +1 Attack. | |
Q | Neutral | 5 | Crew | 10 | 0 | 0 | Play: Reduce the cost of all cards in your hand by 5. | |
Quark | Neutral | 5 | Crew | 5 | 0 | 1 | Play: Add 2 random Legendary cards to your hand. | |
Raiding Parties | Klingon | Negh'Var Battlecruiser | 5 | Event | 3 | Deal 5 damage to the enemy Flagship and 2 to yours. | ||
Rerouted Shields | Federation | Constellation Class | 5 | Event | 4 | Remove all Modulating Shields from your ships and deal 3 damage to all enemy ships for each shield removed. | ||
Retribution | Klingon | Jach Class | 5 | Event | 3 | Give +4/+4 to target friendly damaged ship. | ||
Rom | Neutral | 5 | Crew | 0 | 2 | 2 | Play: Neutralize target ship. | |
Sacrophagus Ship | Klingon | 5 | Ship | 7 | 7 | 5 | Cloaking Device, Core Breach: Summon 2 random ships from your deck into play. | |
Saru | Federation | 5 | Crew | 0 | 1 | 2 | Retreat: Draw 2 cards. | |
Seven of Nine | Federation | 5 | Crew | 4 | 1 | 2 | At the end of your turn, copy a random card from your opponent's deck to your hand.. (Does not work in Stealth) | |
Species 8472 Bioship | Neutral | 5 | Ship | 6 | 4 | 2 | Jamming Play: Deal 2 damage to 2 random enemy ships. | |
Spock | Federation | 5 | Crew | 4 | 0 | 2 | At the end of your turn, add a random card from your Flagship to your hand. (Does not work in Stealth). | |
Spore Drive | Federation | Crossfield Class | 5 | Event | 5 | Neutralize all enemy ships. | ||
Standoff | Klingon | Bird of Prey ENT | 5 | Event | 3 | Deal 2 damage to the enemy Flagship for ship with Guardian in play. | ||
Strategic Withdrawal | Klingon | Qoj Class | 5 | Event | 6 | Destroy target friendly ship and deal its damage to all enemy ships. | ||
T'Kuvma | Klingon | 5 | Crew | 5 | 2 | 1 | Play: If you control only Klingon ships, Destroy the highest Attack value enemy ship. | |
T'Pol | Federation | 5 | Crew | 1 | 1 | 1 | Core Breach: Copy three random cards from your opponent's deck to your hand. | |
The Doctor | Federation | 5 | Crew | 3 | 0 | 2 | Play: Restore 5 Hit Points to your Flagship. Retreat: Gain 3 Energy. | |
Thirst for Battle | Klingon | K't'inga Battlecruiser | 5 | Event | 2 | Deal 5 damage to all undamaged ships. | ||
Thy'lek Shran | Neutral | 5 | Crew | 4 | 1 | 1 | Play: Summon two 3/2 Andorian Escorts with Guardian. | |
To The Rescue | Federation | Nebula Class | 5 | Event | 6 | Summon three "Constellation Class Starships". | ||
Tom Paris | Federation | 5 | Crew | 4 | 2 | 1 | Haste, Retreat: Summon a "Delta Flyer Mark II". | |
Tuvok | Federation | 5 | Crew | 5 | 1 | 1 | Retreat: Deal 3 damage to all enemy ships. | |
USS Andromeda NCC-1447 | Federation | Crossfield Class | 5 | Ship | 7 | 6 | 4 | Play: Deal 2 damage to two random enemy ships. |
USS Bellerophon NCC-74705 | Federation | Intrepid Class | 5 | Ship | 7 | 6 | 5 | Guardian, When a friendly ship Retreats gain Modulating Shields. |
USS Defiant NX-74205 | Federation | 5 | Ship | 8 | 6 | 5 | Cloaking Device, Core Breach: Deal 3 damage to all enemy ships. | |
USS Discovery NCC-1031 | Federation | 5 | Ship | 8 | 5 | 6 | Guardian, Play: Deal 2 damage to 3 random enemy ships. | |
USS Emperador NCC-1774 | Federation | Constitution Class | 5 | Ship | 6 | 5 | 3 | Haste, Play: Draw 2 cards. |
USS Enterprise NCC-1701 | Federation | 5 | Ship | 5 | 4 | 4 | Haste, Adjacent ships gain +1 Attack. | |
USS Enterprise NCC-1701-A | Federation | 5 | Ship | 7 | 5 | 7 | Guardian, When you use your Flagship Abilities, gain 10 Auxiliary Power. | |
USS Enterprise NCC-1701-D | Federation | 5 | Ship | 8 | 6 | 8 | At the end of your turn, deal 5 damage to enemy Flagship. | |
USS Excelsior NX-2000 | Federation | 5 | Ship | 7 | 5 | 7 | Guardian, Commander: Deal 2 damage to all enemy ships. | |
USS Honshu NCC-60205 | Federation | Nebula Class | 5 | Ship | 6 | 4 | 4 | Haste, Play: Give +2/+2 to all friendly ships with 3 Attack or less. |
USS Independence NCC-90346 | Federation | Sovereign Class | 5 | Ship | 8 | 7 | 8 | Guardian, Core Breach: Deal 2 damage to all enemy ships. |
USS Lakota NCC-42768 | Federation | Constitution Class Refit | 5 | Ship | 8 | 7 | 7 | Play: Heal your Flagship for 6. Core Breach: Grant 20 Auxiliary Power. |
USS Odyssey | Federation | 5 | Ship | 5 | 4 | 5 | Guardian, Play: Reduce target enemy ship Attack to 1. | |
USS Repulse NCC-2544 | Federation | Miranda Class | 5 | Ship | 6 | 4 | 6 | Play: Draw a card and reduce its play cost by 3. Retreat: Draw a card and reduce its play cost by 3. |
USS Thunderchild NCC-63549 | Federation | Constitution Class Refit | 5 | Ship | 6 | 5 | 5 | Play: Restore 6 Hit Points to your Flagship. |
USS Venture NCC-71854 | Federation | Defiant Class | 5 | Ship | 7 | 6 | 5 | Guardian, Give adjacent ships +1 Attack. |
USS Victory NCC-9754 | Federation | Constellation Class | 5 | Ship | 4 | 2 | 4 | Play: Give adjacent ships Modulating Shields. |
USS Voyager NCC-74656 | Federation | 5 | Ship | 8 | 5 | 7 | Retreat: Add "Ablative Voyager" to your hand. | |
Val Jean | Neutral | 5 | Ship | 4 | 3 | 3 | Play: Destroy a random ship with Guardian. | |
Voq | Klingon | 5 | Crew | 7 | 2 | 2 | Play: Summon two random ships from your deck into play. | |
William Riker | Federation | 5 | Crew | 2 | 2 | 2 | Play: Deal 2 damage to two random enemy ships. | |
Worf | Federation | 5 | Crew | 4 | 3 | 0 | Trample, Deal +4 damage when attacking the enemy Flagship. | |
Wormhole Communication | Federation | Constitution Class | 5 | Event | 4 | Draw until you have 7 cards in your hand. |
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